Post Views: 416 So, a while ago on my Twitch Channel, I made the assertion that you need a “GM Sheet“. If you’re a Games Master / Story Teller for a Table Top Role Playing Game (TTRPG) group, and you don’t have […]
Post Views: 583 Hi, am after a little help from #DungeonMasters. Looking to run an online game for friends during lockdown and wondered how many of you created your own world, and how deep did you go creating it? #ttrpg #DnD #dungeonsanddragons […]
Post Views: 604 So, one of those things that’s been on my “bucket list”, since I was a teen, was the idea of being a table-top role-playing “Games Master” for a “game on TV”. Back in the 80s and 90s, it was […]
Post Views: 1,509 “It is a fast [plot]? // It’s fast enough for you, old man.” “Pacing” is one of those nebulous issues in story-telling. Generally, it refers to how fast a story progresses through the arc of events of the plot. […]
Post Views: 667 Wait, what? Isn’t “meta-gaming” bad? Not usually. Firstly, we need to pin down what I mean by “meta-gaming”. The way I see it commonly used, it means “cheating”. But cheating doesn’t mean meta-gaming. Meta (from the Greek meta- μετά- […]
Post Views: 619 One of those questions I see go by on Twitter from time to time is a new Game Master (GM) asking for help in reining in their players whose characters are operating under the “Murder Hobo” trope. For those […]
Post Views: 591 How not to stall your game with stuff other than hitting monsters I was asked recently on my Discord server how I handle puzzles in my games. Do I use them, how do I make sure they aren’t too […]
Post Views: 4,278 The battle rages on for the fate of Ravenskull Valley. In my previous post about MCDM’s “Strongholds & Followers” Warfare rules being used at scale, we had just reached the end of Round 3 when I reported in about […]